AR/VR Design Webinars

Join our interactive sessions where industry practitioners share real insights from current projects. We cover everything from spatial interface design to user testing in virtual environments.

Each month, we explore different aspects of immersive design through hands-on demonstrations and case study breakdowns. Our speakers work with clients across Central Europe and bring practical experience to every discussion.

AR/VR design workshop session showing multiple screens with interface prototypes

Upcoming Sessions

Our next quarter focuses on practical challenges teams face when designing for mixed reality platforms. Registration opens six weeks before each session.

September 18, 2025

Spatial UI Patterns That Actually Work

We'll examine interaction patterns from three recent VR applications, discussing what worked, what didn't, and why certain design decisions succeeded where others failed.

  • 90 minutes with live Q&A
  • Screen recordings from actual user tests
  • Design files available after session
  • Suitable for intermediate designers
Get Details
October 15, 2025

Testing AR Interfaces with Real Users

How do you gather meaningful feedback when your interface exists in 3D space? We'll walk through our testing setup and share clips from recent sessions.

  • Behind-the-scenes lab setup tour
  • Common testing pitfalls and solutions
  • Budget-friendly equipment recommendations
  • Research methodology templates
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November 22, 2025

Hand Tracking Interface Design

The design constraints are completely different when users interact with their hands instead of controllers. We'll examine successful patterns and common mistakes.

  • Gesture vocabulary development
  • Accessibility considerations
  • Platform-specific limitations
  • Prototype validation techniques
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December 12, 2025

Mixed Reality Dashboard Design

Information displays in MR need to work alongside the physical world. We'll show examples from industrial and healthcare applications.

  • Information hierarchy in 3D space
  • Environmental awareness challenges
  • Real-world occlusion handling
  • Performance optimization tips
Get Details
Portrait of Tomáš Krejčí, lead VR designer

Tomáš Krejčí

Lead VR Designer

Learning from Real Projects

Over the past four years, I've worked on VR training applications for manufacturing companies across Slovakia and Czech Republic. The biggest lesson? What looks great in a design tool often breaks down when people actually use it in headsets.

That's why our webinars focus on real examples instead of theoretical frameworks. When I show you an interface pattern, it's because we've tested it with actual users and refined it through multiple iterations.

Most design resources for AR/VR are created by people who haven't shipped commercial applications. They miss the practical constraints that shape good design decisions. Our sessions bridge that gap.

  • Every case study comes from shipped products with real user data
  • We discuss both successes and failures from our project history
  • Questions focus on implementation challenges you'll actually face
  • Follow-up resources include design files and research documentation
  • Session recordings help teams review technical details later

The Central European market has unique requirements that influence design decisions. Our clients often need multilingual interfaces, compliance with EU accessibility standards, and integration with legacy enterprise systems. These constraints create interesting design challenges that don't appear in Silicon Valley case studies.

Resource Library

Webinar attendees get access to our growing collection of design resources, templates, and research findings. Everything is organized by project type and complexity level.

We add new materials monthly based on questions from previous sessions and challenges teams share during Q&A periods. The library includes both successful examples and documented failures with analysis of what went wrong.

Design Templates

Figma files with 3D interface components and spatial layout grids

User Testing Guides

Research protocols and observation templates for VR/AR studies

Technical Specifications

Platform requirements and performance optimization checklists

Project Case Studies

Detailed breakdowns of design decisions and their outcomes

Start Learning

Ready to join our next webinar session? We'll send you connection details and preparation materials a week before the scheduled date.

Contact Us